Local forecast
typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Current conditions
observed 17d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,702
- top 71%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:08 UKSun 11 Oct, 03:08 UTC · 17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is typical testsss online at the moment, and how consistent is its uptime?
typical testsss is currently offline, with the last sighting 17 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.
Where does typical testsss run from?
For typical testsss, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.204.83.240:28015 is its address.
What version of Rust is running on typical testsss?
On typical testsss you will find Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on typical testsss?
These are the tags typical testsss publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does typical testsss appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include typical testsss: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is typical testsss on?
A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical testsss. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on typical testsss?
No gather rate appears in the name typical testsss. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
Which days and times does typical testsss schedule its wipes for?
Too few wipes on typical testsss are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 17 days 18 hours is how long the current world has been running.
What happens on typical testsss when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does typical testsss carry?
typical testsss is offline at the moment; the last sighting was 17 days 1 hours ago.
What position does typical testsss hold among Rust servers?
Ranked #15,702 on seven-day player hours, typical testsss is in the top 71% of all ranked servers.
How to join
What steps let you join typical testsss?
Enter client.connect 15.204.83.240:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.