Local forecast · EA
[SEA] Rust Manila 2x | Biweekly
Online EA 15.235.160.24:60404 checked 10m ago
Current conditions
observed 10m agoplayers now
1% full
- 7-day average
- 25
- peak 85
- Rank
- #600
- top 3% · #26 in EA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 20h
- Thu 29 Oct, 22:06 UK · 22:06 UTC
Next wipe
from its schedule tagThursday 29 October, 22:06 UK · 22:06 UTC
in 20h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 22:06 UK · 22:06 UTC 20h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 12 Nov 22:06 UK · 22:06 UTC 14d 20h
- Thu 26 Nov 22:06 UK · 22:06 UTC 28d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
- Thu 10 Dec 22:06 UK · 22:06 UTC 42d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:06 UK · 22:06 UTC, in 20h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:06 UKThu 15 Oct, 22:06 UTC · 13d ago | 58 | – | running | 8 |
| Thu 15 Oct, 05:53 UKThu 15 Oct, 04:53 UTC · 13d ago | 57 | – | 0.7 days | 0 |
| Thu 1 Oct, 19:45 UK FWThu 1 Oct, 18:45 UTC · 27d ago | 2 | held half | 13.4 days | 0 |
| Mon 21 Sep, 07:00 UKMon 21 Sep, 06:00 UTC · 37d ago | 3 | halved by day 1 | 10.5 days | 0 |
| Mon 14 Sep, 07:01 UKMon 14 Sep, 06:01 UTC · 44d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [SEA] Rust Manila 2x | Biweekly run?
Its average over the last 48 hours was 94 server fps, and it never dropped below 59. The world held as many as 146,297 entities, buildings and deployables included. At most it drew 4,425 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is [SEA] Rust Manila 2x | Biweekly, and is it online now?
You will find [SEA] Rust Manila 2x | Biweekly online at the moment. The uptime it reports puts the last restart about 56 minutes ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does [SEA] Rust Manila 2x | Biweekly sit?
The EA tag places [SEA] Rust Manila 2x | Biweekly in Asia, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 15.235.160.24:60404 is its address.
What version of Rust is running on [SEA] Rust Manila 2x | Biweekly?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Rust Manila 2x | Biweekly runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on [SEA] Rust Manila 2x | Biweekly?
The server browser reads these tags from [SEA] Rust Manila 2x | Biweekly: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): You will find it listed in East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [SEA] Rust Manila 2x | Biweekly?
These Rust Wipe Stats lists include [SEA] Rust Manila 2x | Biweekly: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Average players: 10+ on average.
Map and rules
What map is [SEA] Rust Manila 2x | Biweekly on?
[SEA] Rust Manila 2x | Biweekly runs a procedural map of size 3,700, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Kabisera ng Pilipinas.
What settings does [SEA] Rust Manila 2x | Biweekly use, and what rules does it enforce?
Its name carries the gather figure: 2x on [SEA] Rust Manila 2x | Biweekly. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
Which days and times does [SEA] Rust Manila 2x | Biweekly schedule its wipes for?
Too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 22:06 UTC. The world it is running now dates from 13 days 3 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on [SEA] Rust Manila 2x | Biweekly?
At their busiest, its recent wipes averaged 39 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.5.
Population history
What sort of population does [SEA] Rust Manila 2x | Biweekly carry?
Out of 150 slots, [SEA] Rust Manila 2x | Biweekly has 2 filled right now. Averaged over seven days: 25 players, peaking at 85. The last 48 hours peak at 15:00 UTC, when the average was 40 players.
What position does [SEA] Rust Manila 2x | Biweekly hold among Rust servers?
Player hours over the last seven days rank [SEA] Rust Manila 2x | Biweekly at #600, top 3% overall and #26 in Asia.
How to join
What do you do to join [SEA] Rust Manila 2x | Biweekly?
Open the console in Rust with F1, then type client.connect 15.235.160.24:60404 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/X4DyXjt5S.