Local forecast
OUTSIDE // DEV SERVER
Offline 15.235.23.11:24640 checked 20d ago
Current conditions
observed 20d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,886
- top 72%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:45 UKThu 8 Oct, 03:45 UTC · 20d ago | 0 | – | running | 1 |
| Thu 1 Oct, 15:24 UKThu 1 Oct, 14:24 UTC · 27d ago | 1 | – | 6.6 days | 0 |
| Thu 1 Oct, 02:10 UKThu 1 Oct, 01:10 UTC · 28d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 01:48 UKFri 25 Sep, 00:48 UTC · 34d ago | 5 | held half | 6 days | 2 |
| Thu 24 Sep, 04:56 UKThu 24 Sep, 03:56 UTC · 34d ago | 5 | – | 0.9 days | 2 |
| Wed 23 Sep, 16:42 UKWed 23 Sep, 15:42 UTC · 35d ago | 5 | – | 0.5 days | 2 |
| Tue 22 Sep, 02:29 UKTue 22 Sep, 01:29 UTC · 37d ago | 5 | – | 1.6 days | 0 |
| Mon 21 Sep, 20:00 UKMon 21 Sep, 19:00 UTC · 37d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is OUTSIDE // DEV SERVER, and is it online now?
OUTSIDE // DEV SERVER is currently offline, with the last sighting 20 days 14 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 21 September 2026 it was first recorded by Rust Wipe Stats.
What location is OUTSIDE // DEV SERVER based in?
No region is published by OUTSIDE // DEV SERVER. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 15.235.23.11:24640.
What Rust version is OUTSIDE // DEV SERVER on?
On OUTSIDE // DEV SERVER you will find Rust network protocol 2634 and build 167209, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on OUTSIDE // DEV SERVER?
For the game's server browser, OUTSIDE // DEV SERVER publishes these tags: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp50 (Max players): 50 player slots are available; ts0 (Group limit): No teams here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167209 (Build): It runs game build 167209; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry OUTSIDE // DEV SERVER?
OUTSIDE // DEV SERVER appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Rules and settings
What map is OUTSIDE // DEV SERVER on?
The game generates the map on OUTSIDE // DEV SERVER, procedural and of size 3,500.
What settings does OUTSIDE // DEV SERVER use, and what rules does it enforce?
No gather rate appears in the name OUTSIDE // DEV SERVER. The server lists no group limit. This server runs hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
On what schedule does OUTSIDE // DEV SERVER wipe?
OUTSIDE // DEV SERVER keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 22 hours.
What happens on OUTSIDE // DEV SERVER when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
Is OUTSIDE // DEV SERVER busy or quiet?
OUTSIDE // DEV SERVER is offline at the moment; the last sighting was 20 days 14 hours ago.
What position does OUTSIDE // DEV SERVER hold among Rust servers?
Player hours over the past week put OUTSIDE // DEV SERVER at #15,886, inside the top 72% of all ranked servers.
Getting in
What steps let you join OUTSIDE // DEV SERVER?
Open the console in Rust with F1, then type client.connect 15.235.23.11:24640 to join. On this page, Launch Rust does the same through Steam.