Local forecast
A Shockbyte x Discord Production Rust Server
Online 15.235.23.56:25603 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 02:32 UKMon 5 Oct, 01:32 UTC · 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte x Discord Production Rust Server?
Its average over the last 48 hours was 234 server fps, and it never dropped below 202. At its peak the world had 8,042 entities, counting buildings, deployables and the rest. Memory use reached 1,894 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Right now A Shockbyte x Discord Production Rust Server is up and running. Going by its reported uptime, the last restart was about 4 minutes ago. In the last 7 full days it stayed up 6 of 168 hours, 4% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte x Discord Production Rust Server based in?
There is no published region for A Shockbyte x Discord Production Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 15.235.23.56:25603.
What Rust version is A Shockbyte x Discord Production Rust Server on?
On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do A Shockbyte x Discord Production Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp125 (Max players): 125 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte x Discord Production Rust Server?
The Rust Wipe Stats lists that include A Shockbyte x Discord Production Rust Server are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is A Shockbyte x Discord Production Rust Server on?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 2 hours.
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is A Shockbyte x Discord Production Rust Server busy or quiet?
Out of 125 slots, A Shockbyte x Discord Production Rust Server has 0 filled right now. The average for the past week is 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranked #15,349 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.
How to join
What steps let you join A Shockbyte x Discord Production Rust Server?
Enter client.connect 15.235.23.56:25603 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.