Local forecast
TroubleChute
Offline 150.228.105.125:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,349
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is TroubleChute online at the moment, and how consistent is its uptime?
Last seen 42 days 11 hours ago, TroubleChute is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
What location is TroubleChute based in?
For TroubleChute, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 150.228.105.125:28015.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on TroubleChute?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TroubleChute are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is TroubleChute on?
A procedural map, generated by the game, runs on TroubleChute.
What settings does TroubleChute use, and what rules does it enforce?
The name of TroubleChute says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does TroubleChute schedule its wipes for?
Too few wipes on TroubleChute are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 42 days 13 hours.
Population
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 42 days 11 hours ago.
Where does TroubleChute sit in the rankings?
Player hours over the past week put TroubleChute at #13,349, inside the top – of all ranked servers.
Getting in
How do you get into TroubleChute?
Enter client.connect 150.228.105.125:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.