Rust Wipe StatsWipe forecast
Now 45,884 players 11,696 servers 101 fresh wipes in 3 h

Local forecast

cinematic

Online 151.80.25.50:28012 checked 10m ago

Current conditions

observed 10m ago
0 / 5
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

00.511.5201:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UK FWThu 1 Oct, 17:58 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
157/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
31/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
43/ 200

Quick answers

from the figures on this page

About the server

Does cinematic hold a steady performance?

Its average over the last 48 hours was 1 server fps, and it never dropped below 1. Buildings, deployables and all else in the world took the entity count to a peak of 111,316. At most it drew 3,185 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is cinematic online at the moment, and how consistent is its uptime?

Right now cinematic is up and running. Going by its reported uptime, the last restart was about 2 days 17 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does cinematic sit?

For cinematic, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 151.80.25.50:28012.

What version of Rust is running on cinematic?

Rust network protocol 2635 and build 168909 on Linux is what cinematic runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on cinematic?

These are the tags cinematic publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does cinematic appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include cinematic: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on cinematic?

The game generates the map on cinematic, procedural, size 4,500, seed 8540. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does cinematic use, and what rules does it enforce?

No gather rate appears in the name cinematic. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does cinematic wipe?

cinematic wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 6 hours.

What should you expect from wipe day on cinematic?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does cinematic hold?

Out of 5 slots, cinematic has 0 filled right now. Over seven days to now, 0 players on average.

How does cinematic compare with other Rust servers in the rankings?

Player hours over the past week put cinematic at #15,349, inside the top 69% of all ranked servers.

How to join

What do you do to join cinematic?

Enter client.connect 151.80.25.50:28012 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp5
Max players It holds 5 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.