Local forecast
A Shockbyte Rust Server
Online 152.228.198.143:20338 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,616
- top 25%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:35 UKThu 22 Oct, 19:35 UTC · 7d ago | 1 | – | running | 0 |
| Mon 5 Oct, 16:15 UKMon 5 Oct, 15:15 UTC · 24d ago | 1 | halved by day 15 | 17.2 days | 0 |
| Sun 4 Oct, 14:17 UKSun 4 Oct, 13:17 UTC · 25d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 10:13 UKFri 2 Oct, 09:13 UTC · 27d ago | 2 | held half | 2.2 days | 0 |
| Sat 26 Sep, 15:51 UKSat 26 Sep, 14:51 UTC · 33d ago | 2 | halved by day 1 | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte Rust Server run?
Across the last 48 hours the average was 226 server fps, with a floor of 211. Buildings, deployables and all else in the world took the entity count to a peak of 31,948. Memory use reached 3,098 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 6 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 152.228.198.143:20338 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp125 (Max players): It holds 125 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server, procedural, size 2,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 1 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 33% of its recent wipes. When it did not hold, the crowd dropped under half by day 8.
Player counts
How many players does A Shockbyte Rust Server hold?
Out of 125 slots, A Shockbyte Rust Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 2. At 14:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #5,616, inside the top 25% of all ranked servers.
Getting in
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 152.228.198.143:20338, or join from this page with Launch Rust, which opens Steam and connects you.