Rust Wipe StatsWipe forecast
Now 74,965 players 11,829 servers 252 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Offline 152.228.198.181:23876 checked 35d ago

Current conditions

observed 35d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,275
top 61%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:02 UKWed 23 Sep, 23:02 UTC · 35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
555/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
136/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
153/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
292/ 225

Quick answers

from the figures on this page

Server facts

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

A Shockbyte Rust Server is currently offline, with the last sighting 35 days 13 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 23 September 2026.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 152.228.198.181:23876 is its address.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do A Shockbyte Rust Server's tags tell you?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is A Shockbyte Rust Server on?

The game generates the map on A Shockbyte Rust Server, procedural, size 3,000, seed 69420. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 15 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does A Shockbyte Rust Server carry?

The last time A Shockbyte Rust Server was seen was 35 days 13 hours ago; it is offline right now.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #13,275, in the top 61% of ranked servers.

How to join

What steps let you join A Shockbyte Rust Server?

Enter client.connect 152.228.198.181:23876 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.