Local forecast
Testserver
Offline 153.100.177.54:28020 checked 13d ago
Current conditions
observed 13d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,897
- top 60%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Testserver online at the moment, and how consistent is its uptime?
Right now Testserver is down; the last sighting was 13 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.
In which location does Testserver sit?
There is no published region for Testserver. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 153.100.177.54:28020 is its address.
What version of Rust is running on Testserver?
Rust network protocol 2634 and build 167781 on Windows is what Testserver runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Testserver's tags tell you?
These are the tags Testserver publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Testserver appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Testserver are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on Testserver?
A procedural map, generated by the game, runs on Testserver.
Which settings and rules are in force on Testserver?
Gather rate is not given in the name for Testserver. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does Testserver schedule its wipes for?
The record of Testserver's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 14 days 15 hours.
Population
What sort of population does Testserver carry?
At this moment Testserver is down, having last been seen 13 days 12 hours ago.
How does Testserver compare with other Rust servers in the rankings?
Player hours over the past week put Testserver at #12,897, inside the top 60% of all ranked servers.
Getting in
What do you do to join Testserver?
Open the console in Rust with F1, then type client.connect 153.100.177.54:28020 to join. On this page, Launch Rust does the same through Steam.