Local forecast · NA
testing
Offline NA 153.66.141.225:28015 checked 14d ago
Current conditions
observed 14d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,215
- top 71% · #1545 in NA
- Last wipe
- 18d ago
- weekly schedule
- Next wipe
- 2d 15h
- Sat 31 Oct, 15:49 UK · 15:49 UTC
Next wipe
from its schedule tagSaturday 31 October, 15:49 UK · 15:49 UTC
in 2d 15h
Its weekly schedule tag · low confidence
Coming wipes
- Sat 31 Oct 15:49 UK · 15:49 UTC 2d 15h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Sat 7 Nov 15:49 UK · 15:49 UTC 9d 15h
- Sat 14 Nov 15:49 UK · 15:49 UTC 16d 15h
- Sat 21 Nov 15:49 UK · 15:49 UTC 23d 15h
- Sat 28 Nov 15:49 UK · 15:49 UTC 30d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
- Sat 5 Dec 15:49 UK · 15:49 UTC 37d 15h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:49 UK · 15:49 UTC, in 2d 15h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:49 UKSat 10 Oct, 15:49 UTC · 18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is testing, and is it online now?
Right now testing is down; the last sighting was 14 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 9 October 2026.
In which location does testing sit?
With its NA tag, testing lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 153.66.141.225:28015.
What Rust version is testing on?
Rust network protocol 2634 and build 166652 on Windows is what testing runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do testing's tags tell you?
For the game's server browser, testing publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): It holds 20 players; ts2 (Group limit): Teams hold no more than 2; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry testing?
The Rust Wipe Stats lists that include testing are: Duo Rust servers, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Settings and rules
What settings does testing use, and what rules does it enforce?
The name of testing says nothing about gather rate. duo sets the group limit at 2 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does testing schedule its wipes for?
The prediction follows its tag, as too few of testing's wipes are recorded to confirm the schedule. Expect the next wipe on Saturday 31 October at 15:49 UTC. 18 days 8 hours is how long the current world has been running. Wipes once a week, according to its tags.
What happens on testing when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does testing carry?
The last time testing was seen was 14 days 22 hours ago; it is offline right now.
What position does testing hold among Rust servers?
Seven-day player hours place testing at #15,215, inside the top 71% of ranked servers and at #1,545 in North America. Ranked against other duo servers, it comes in at #376.
Join the server
How do you get into testing?
Enter client.connect 153.66.141.225:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.