Local forecast
RustDockerServer
Online 153.68.126.170:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:17 UKSun 4 Oct, 07:17 UTC · 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does RustDockerServer run?
Across the last 48 hours the average was 159 server fps, with a floor of 141. Buildings, deployables and all else in the world took the entity count to a peak of 121,005. The peak memory draw was 3,778 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustDockerServer, and is it online now?
Right now RustDockerServer is up and running. Going by its reported uptime, the last restart was about 3 days 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 20 September 2026.
What location is RustDockerServer based in?
No region is published by RustDockerServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 153.68.126.170:28015 is its address.
What version of Rust is running on RustDockerServer?
Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on RustDockerServer?
For the game's server browser, RustDockerServer publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustDockerServer appear among the Rust Wipe Stats lists and filters?
RustDockerServer appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on RustDockerServer?
The game generates the map on RustDockerServer, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustDockerServer?
Gather rate is not given in the name for RustDockerServer. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does RustDockerServer schedule its wipes for?
The record of RustDockerServer's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 6 hours.
What happens on RustDockerServer when wipe day arrives?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
What sort of population does RustDockerServer carry?
Out of 10 slots, RustDockerServer has 0 filled right now. The average for the past week is 0 players.
What position does RustDockerServer hold among Rust servers?
The last seven days of player hours rank RustDockerServer at #15,432, in the top 69% of ranked servers.
Join the server
What steps let you join RustDockerServer?
Enter client.connect 153.68.126.170:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.