Local forecast
Snake Pve
Online 154.53.48.184:28300 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:48 UKSat 24 Oct, 16:48 UTC · 4d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:33 UK FWThu 1 Oct, 18:33 UTC · 27d ago | 0 | – | 22.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Snake Pve?
Across the last 48 hours the average was 57 server fps, with a floor of 51. The world held as many as 120,335 entities, buildings and deployables included. The peak memory draw was 4,308 MB. A falling fps and a rising entity count show up to players as lag.
Is Snake Pve online at the moment, and how consistent is its uptime?
As of now, Snake Pve is online. Going by its reported uptime, the last restart was about 4 days 12 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Snake Pve sit?
No region is published by Snake Pve. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 154.53.48.184:28300.
What version of Rust is running on Snake Pve?
Rust network protocol 2635 and build 168909 on Windows is what Snake Pve runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Snake Pve?
For the game's server browser, Snake Pve publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^q (Premium): Rust's premium status is needed to join; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Snake Pve appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Snake Pve: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Snake Pve?
A procedural map of size 4,500 with seed 676767, generated by the game, runs on Snake Pve. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Snake Pve?
No gather rate appears in the name Snake Pve. No group setting is published, so the game default of 8 players applies. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Rust's premium status is needed to join. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
On what schedule does Snake Pve wipe?
Too few wipes on Snake Pve are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 13 hours.
What should you expect from wipe day on Snake Pve?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is Snake Pve busy or quiet?
Snake Pve is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.
How does Snake Pve compare with other Rust servers in the rankings?
Ranked #15,341 on seven-day player hours, Snake Pve is in the top 69% of all ranked servers.
How to join
How do you get into Snake Pve?
Enter client.connect 154.53.48.184:28300 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. Rust's premium status is needed to join.