Local forecast
Deep Sea Sask
Offline 156.236.84.141:28045 checked 26d ago
Current conditions
observed 26d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69%
- Last wipe
- 35d ago
- monthly schedule
- Next wipe
- 8d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 8d 19h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 19h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Deep Sea Sask online at the moment, and how consistent is its uptime?
Last seen 26 days 8 hours ago, Deep Sea Sask is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.
Where does Deep Sea Sask run from?
No region is published by Deep Sea Sask. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 156.236.84.141:28045.
What version of Rust is running on Deep Sea Sask?
Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Deep Sea Sask?
For the game's server browser, Deep Sea Sask publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Deep Sea Sask?
The Rust Wipe Stats lists that include Deep Sea Sask are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on Deep Sea Sask?
The game generates the map on Deep Sea Sask, procedural, size 3,400, seed 1410202462. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Deep Sea Sask?
No gather rate appears in the name Deep Sea Sask. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Deep Sea Sask wipe?
the force wipe is what the estimate of Deep Sea Sask's next wipe rests on. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 35 days 2 hours. A monthly wipe schedule is set out in its tags.
Population history
Is Deep Sea Sask busy or quiet?
At this moment Deep Sea Sask is down, having last been seen 26 days 8 hours ago.
Where does Deep Sea Sask sit in the rankings?
Player hours over the past week put Deep Sea Sask at #16,408, inside the top 69% of all ranked servers.
Getting in
How do you get into Deep Sea Sask?
Open the console in Rust with F1, then type client.connect 156.236.84.141:28045 to join. On this page, Launch Rust does the same through Steam.
