Local forecast · OC
Eddie Catflap's Soltorch Islands 4250 v012
Online OC 157.211.1.239:28145 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,772
- top 21% · #112 in OC
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 19 Nov 22:06 UK · 22:06 UTC 22d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:06 UKThu 22 Oct, 22:06 UTC · 5d ago | 2 | – | running | 0 |
| Wed 21 Oct, 05:55 UKWed 21 Oct, 04:55 UTC · 7d ago | 2 | – | 1.7 days | 0 |
| Tue 20 Oct, 08:48 UKTue 20 Oct, 07:48 UTC · 8d ago | 2 | – | 0.9 days | 0 |
| Fri 16 Oct, 08:51 UKFri 16 Oct, 07:51 UTC · 12d ago | 2 | – | 4 days | 0 |
| Wed 7 Oct, 05:12 UKWed 7 Oct, 04:12 UTC · 21d ago | 1 | held half | 9.2 days | 1 |
| Sun 27 Sep, 05:32 UKSun 27 Sep, 04:32 UTC · 31d ago | 1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Eddie Catflap's Soltorch Islands 4250 v012?
Server fps averaged 71 in the last 48 hours; the lowest was 31. At its peak the world had 103,583 entities, counting buildings, deployables and the rest. At most it drew 4,349 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Eddie Catflap's Soltorch Islands 4250 v012, and is it online now?
As of now, Eddie Catflap's Soltorch Islands 4250 v012 is online. The uptime it reports puts the last restart about 2 days 11 hours ago. In the last 7 full days it stayed up 153 of 168 hours, 91% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Eddie Catflap's Soltorch Islands 4250 v012 based in?
In Oceania is where Eddie Catflap's Soltorch Islands 4250 v012 lists itself, using its OC tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.211.1.239:28145 is its address.
What Rust version is Eddie Catflap's Soltorch Islands 4250 v012 on?
Rust network protocol 2635 and build 168909 on Windows is what Eddie Catflap's Soltorch Islands 4250 v012 runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Eddie Catflap's Soltorch Islands 4250 v012's tags tell you?
For the game's server browser, Eddie Catflap's Soltorch Islands 4250 v012 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): 80 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): Its place in the server browser is Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Eddie Catflap's Soltorch Islands 4250 v012?
These Rust Wipe Stats lists include Eddie Catflap's Soltorch Islands 4250 v012: Oceania Rust servers and Modded Rust servers. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
What map is Eddie Catflap's Soltorch Islands 4250 v012 on?
The game generates the map on Eddie Catflap's Soltorch Islands 4250 v012, procedural, size 4,250, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on Eddie Catflap's Soltorch Islands 4250 v012?
No gather rate appears in the name Eddie Catflap's Soltorch Islands 4250 v012. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Eddie Catflap's Soltorch Islands 4250 v012 wipe?
Its tag sets the prediction, because the record of Eddie Catflap's Soltorch Islands 4250 v012's wipes is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 5 days 20 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on Eddie Catflap's Soltorch Islands 4250 v012?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 12 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
Is Eddie Catflap's Soltorch Islands 4250 v012 busy or quiet?
Eddie Catflap's Soltorch Islands 4250 v012 is carrying 0 players at the moment, out of 80 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 08:00 UTC, when the average was 2 players.
What position does Eddie Catflap's Soltorch Islands 4250 v012 hold among Rust servers?
Seven-day player hours place Eddie Catflap's Soltorch Islands 4250 v012 at #4,772, inside the top 21% of ranked servers and at #112 in Oceania.
How to join
What steps let you join Eddie Catflap's Soltorch Islands 4250 v012?
Open the console in Rust with F1, then type client.connect 157.211.1.239:28145 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/twAFAAyspD.
