Local forecast
Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 16d ago
- weekly schedule
- Next wipe
- 4d 11h
- Mon 2 Nov, 07:22 UK · 07:22 UTC
Next wipe
from its schedule tagMonday 2 November, 07:22 UK · 07:22 UTC
in 4d 11h
Its weekly schedule tag · low confidence
Coming wipes
- Mon 2 Nov 07:22 UK · 07:22 UTC 4d 11h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Mon 9 Nov 07:22 UK · 07:22 UTC 11d 11h
- Mon 16 Nov 07:22 UK · 07:22 UTC 18d 11h
- Mon 23 Nov 07:22 UK · 07:22 UTC 25d 11h
- Mon 30 Nov 07:22 UK · 07:22 UTC 32d 11h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
- Mon 7 Dec 07:22 UK · 07:22 UTC 39d 11h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 07:22 UK · 07:22 UTC, in 4d 11h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:22 UKMon 12 Oct, 07:22 UTC · 16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:28 UK FWThu 1 Oct, 21:28 UTC · 26d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Outback Modded 7x | AU/OCE run?
Server fps averaged 139 in the last 48 hours; the lowest was 77. At its peak the world had 204,132 entities, counting buildings, deployables and the rest. At most it drew 5,984 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Outback Modded 7x | AU/OCE online at the moment, and how consistent is its uptime?
You will find Outback Modded 7x | AU/OCE online at the moment. Going by its reported uptime, the last restart was about 3 days 12 hours ago. In the last 7 full days it stayed up 163 of 168 hours, 97% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Outback Modded 7x | AU/OCE sit?
Its name points to Oceania, though Outback Modded 7x | AU/OCE publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.211.49.86:28015 is its address.
What version of Rust is running on Outback Modded 7x | AU/OCE?
Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Outback Modded 7x | AU/OCE?
The server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^w (Weekly): It wipes weekly; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Outback Modded 7x | AU/OCE?
The Rust Wipe Stats lists that include Outback Modded 7x | AU/OCE are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
What map is Outback Modded 7x | AU/OCE on?
The game generates the map on Outback Modded 7x | AU/OCE, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE sets gather at 7x, according to its own name. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Outback Modded 7x | AU/OCE schedule its wipes for?
The prediction follows its tag, as too few of Outback Modded 7x | AU/OCE's wipes are recorded to confirm the schedule. Expect the next wipe on Monday 2 November at 07:22 UTC. The current map and world began 16 days 12 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on Outback Modded 7x | AU/OCE?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 37 hours after the reset.
Population history
How many players does Outback Modded 7x | AU/OCE hold?
The live count for Outback Modded 7x | AU/OCE: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.
Where does Outback Modded 7x | AU/OCE sit in the rankings?
Player hours over the past week put Outback Modded 7x | AU/OCE at #15,373, inside the top 69% of all ranked servers.
Join the server
What steps let you join Outback Modded 7x | AU/OCE?
Enter client.connect 157.211.49.86:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.