Rust Wipe StatsWipe forecast
Now 46,883 players 11,635 servers 98 fresh wipes in 3 h

Local forecast

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 3d ago

moddedoxide

Current conditions

observed 3d ago
0 / 100
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,427
top 38%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:20 UKWed 7 Oct, 06:20 UTC · 21d ago 1 – running 0
Thu 1 Oct, 22:25 UK FWThu 1 Oct, 21:25 UTC · 26d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 05:05 UKThu 24 Sep, 04:05 UTC · 34d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
1/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
28/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 111 on average
292/ 350
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average
16/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 34 on average
42/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
18/ 200

Quick answers

from the figures on this page

Server facts

Is Aussie PvE | Modded | AU/OCE online at the moment, and how consistent is its uptime?

Right now Aussie PvE | Modded | AU/OCE is down; the last sighting was 3 days 5 hours ago. In the last 7 full days it stayed up 58 of 168 hours, 35% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Aussie PvE | Modded | AU/OCE sit?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.211.49.86:28115 is its address.

What Rust version is Aussie PvE | Modded | AU/OCE on?

On Aussie PvE | Modded | AU/OCE you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Aussie PvE | Modded | AU/OCE?

For the game's server browser, Aussie PvE | Modded | AU/OCE publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Aussie PvE | Modded | AU/OCE?

The Rust Wipe Stats lists that include Aussie PvE | Modded | AU/OCE are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE runs a procedural map of size 4,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Aussie PvE | Modded | AU/OCE?

No gather rate appears in the name Aussie PvE | Modded | AU/OCE. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does Aussie PvE | Modded | AU/OCE wipe?

There is no next wipe to predict, because Aussie PvE | Modded | AU/OCE wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 2 hours is how long the current world has been running.

What happens on Aussie PvE | Modded | AU/OCE when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 17 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.5.

Population history

What sort of population does Aussie PvE | Modded | AU/OCE carry?

The last time Aussie PvE | Modded | AU/OCE was seen was 3 days 5 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 1.

What position does Aussie PvE | Modded | AU/OCE hold among Rust servers?

The last seven days of player hours rank Aussie PvE | Modded | AU/OCE at #8,427, in the top 38% of ranked servers.

How to join

What do you do to join Aussie PvE | Modded | AU/OCE?

Two ways in: press F1 and enter client.connect 157.211.49.86:28115, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.