Rust Wipe StatsWipe forecast
Now 59,281 players 11,765 servers 134 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Offline 157.85.85.117:24069 checked 23h ago

Current conditions

observed 23h ago
0 / 40
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0004:0009:0013:0018:0023:00

Hourly average and peak, UTC.

Server performance

010020030040023:0004:0009:0013:0018:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
410/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
249/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
43/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
73/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
90/ 200

Quick answers

from the figures on this page

Server details

Does A Shockbyte Rust Server hold a steady performance?

Server fps averaged 237 in the last 48 hours; the lowest was 227. The world held as many as 8,115 entities, buildings and deployables included. Memory use reached 2,376 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is down; the last sighting was 23 hours ago. Going by its reported uptime, the last restart was about 37 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 157.85.85.117:24069.

What Rust version is A Shockbyte Rust Server on?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.

Wipe times

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 23 hours is how long the current world has been running.

Player counts

Is A Shockbyte Rust Server busy or quiet?

At this moment A Shockbyte Rust Server is down, having last been seen 23 hours ago. The seven-day average stands at 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked #15,339 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Join the server

What do you do to join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.85.117:24069 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players Capacity: 40.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.