Rust Wipe StatsWipe forecast
Now 79,295 players 11,799 servers 103 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.134:29249 checked 9m ago

Current conditions

observed 9m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
586/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
372/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
38/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
130/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
144/ 300

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 244 server fps, and it never dropped below 225. At its peak the world had 8,305 entities, counting buildings, deployables and the rest. Memory use reached 3,516 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 19 days 17 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte Rust Server sit?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 157.85.85.134:29249.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167231, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

The name of A Shockbyte Rust Server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 22 hours.

Population

What sort of population does A Shockbyte Rust Server carry?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Over seven days to now, 0 players on average.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked #15,323 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Join the server

What do you do to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.134:29249 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players Capacity: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Game build: 167231.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.