Rust Wipe StatsWipe forecast
Now 34,139 players 11,591 servers 62 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.151:21204 checked 11m ago

Current conditions

observed 11m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
216/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
13/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
127/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
42/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
39/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 233 server fps, and it never dropped below 217. The world held as many as 8,231 entities, buildings and deployables included. At most it drew 3,685 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.85.151:21204 is its address.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 9 hours.

Population history

How many players does A Shockbyte Rust Server hold?

Out of 40 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average stands at 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,425, in the top 69% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.85.151:21204 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players 40 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.