Rust Wipe StatsWipe forecast
Now 87,370 players 11,874 servers 171 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.155:28015 checked 11m ago

Current conditions

observed 11m ago
0 / 10
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#10,065
top 45%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctMon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:46 UKSat 24 Oct, 12:46 UTC · 3d ago 2 – running 0
Mon 5 Oct, 16:32 UKMon 5 Oct, 15:32 UTC · 22d ago 1 halved by day 4 18.9 days 0
Sat 3 Oct, 14:37 UKSat 3 Oct, 13:37 UTC · 24d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
769/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
418/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
242/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
184/ 300

Quick answers

from the figures on this page

About the server

Does A Shockbyte Rust Server hold a steady performance?

Server fps averaged 194 in the last 48 hours; the lowest was 154. Buildings, deployables and all else in the world took the entity count to a peak of 32,366. At most it drew 4,094 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 3 days 4 hours ago. It was up for 60 of 168 hours across the last 7 full days, 36% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte Rust Server sit?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.85.155:28015.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 2,500 with seed 754335138, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does A Shockbyte Rust Server schedule its wipes for?

A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 6 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 5 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.5.

Population history

How many players does A Shockbyte Rust Server hold?

Out of 10 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked #10,065 on seven-day player hours, A Shockbyte Rust Server is in the top 45% of all ranked servers.

Join the server

How do you get into A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.85.155:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.