Rust Wipe StatsWipe forecast
Now 79,944 players 11,805 servers 105 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.159:29183 checked 13m ago

Current conditions

observed 13m ago
0 / 75
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#12,623
top 57%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:45 UKTue 13 Oct, 19:45 UTC · 15d ago 2 – running 0
Tue 6 Oct, 09:42 UKTue 6 Oct, 08:42 UTC · 22d ago 2 halved by day 2 7.5 days 2
Mon 5 Oct, 20:12 UKMon 5 Oct, 19:12 UTC · 23d ago 2 – 0.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
596/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
379/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
47/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
133/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
153/ 300

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 81 server fps, and it never dropped below 60. At its peak the world had 138,556 entities, counting buildings, deployables and the rest. Memory use reached 5,033 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 17 hours ago. It was up for 165 of 168 hours across the last 7 full days, 98% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte Rust Server sit?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.85.159:29183.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do A Shockbyte Rust Server's tags tell you?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 4,900, seed 269879688. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 15 days is how long the current world has been running.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.

Player counts

How many players does A Shockbyte Rust Server hold?

The live count for A Shockbyte Rust Server: 0 players, with 75 slots in total. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked #12,623 on seven-day player hours, A Shockbyte Rust Server is in the top 57% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.85.159:29183 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp75
Max players It holds 75 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.