Rust Wipe StatsWipe forecast
Now 53,199 players 11,735 servers 133 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.182:22997 checked 12m ago

Current conditions

observed 12m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:37 UKFri 16 Oct, 17:37 UTC · 12d ago 2 – running 0
Sat 3 Oct, 22:19 UKSat 3 Oct, 21:19 UTC · 25d ago 6 halved by day 6 12.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
322/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
210/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
34/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
28/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
73/ 200

Quick answers

from the figures on this page

Server details

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 247 server fps, and it never dropped below 231. The world held as many as 10,569 entities, buildings and deployables included. The peak memory draw was 3,847 MB. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.85.182:22997.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 441104835. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 5 hours is how long the current world has been running.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes was 4 players. Peak numbers on the latest wipe arrived 1 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 6.

Population

Is A Shockbyte Rust Server busy or quiet?

Out of 10 slots, A Shockbyte Rust Server has 0 filled right now. The average for the past week is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,344, in the top 69% of ranked servers.

How to join

What do you do to join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.85.182:22997 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.