Local forecast
ShockTestingPVE
Offline 157.85.85.223:24586 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,274
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:16 UKMon 19 Oct, 01:16 UTC · 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is ShockTestingPVE, and is it online now?
Last seen 10 days ago, ShockTestingPVE is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.
Where does ShockTestingPVE run from?
For ShockTestingPVE, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 157.85.85.223:24586.
What version of Rust is running on ShockTestingPVE?
Rust network protocol 2634 and build 167781 on Linux is what ShockTestingPVE runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on ShockTestingPVE?
These are the tags ShockTestingPVE publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ShockTestingPVE appear among the Rust Wipe Stats lists and filters?
ShockTestingPVE appears in the following Rust Wipe Stats lists: Community Rust servers and Rust PvE servers, live. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is ShockTestingPVE on?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on ShockTestingPVE. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on ShockTestingPVE?
The name of ShockTestingPVE says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no combat between players. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does ShockTestingPVE schedule its wipes for?
Its rhythm cannot be read yet, as too few of ShockTestingPVE's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 10 days is how long the current world has been running.
What should you expect from wipe day on ShockTestingPVE?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does ShockTestingPVE carry?
The last time ShockTestingPVE was seen was 10 days ago; it is offline right now.
Where does ShockTestingPVE sit in the rankings?
The last seven days of player hours rank ShockTestingPVE at #15,274, in the top 69% of ranked servers.
How to join
What do you do to join ShockTestingPVE?
Enter client.connect 157.85.85.223:24586 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.