Rust Wipe StatsWipe forecast
Now 38,888 players 11,642 servers 71 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.85.83:21587 checked 10m ago

Current conditions

observed 10m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,625
top 48%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
237/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
117/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
52/ 100

Quick answers

from the figures on this page

Server details

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 237 server fps, and it never dropped below 227. The world held as many as 8,252 entities, buildings and deployables included. The peak memory draw was 3,149 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 3 days 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.85.83:21587.

What Rust version is A Shockbyte Rust Server on?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do A Shockbyte Rust Server's tags tell you?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 9 days 13 hours.

Population

How many players does A Shockbyte Rust Server hold?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 1.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #10,625, in the top 48% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Enter client.connect 157.85.85.83:21587 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players 40 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.