Rust Wipe StatsWipe forecast
Now 69,058 players 11,802 servers 129 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.86.206:28127 checked 12m ago

Current conditions

observed 12m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
324/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
99/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
120/ 200

Quick answers

from the figures on this page

Server facts

Does A Shockbyte Rust Server hold a steady performance?

Server fps averaged 236 in the last 48 hours; the lowest was 224. At its peak the world had 8,313 entities, counting buildings, deployables and the rest. The peak memory draw was 3,163 MB. Lag is what players call it when fps is low and entities are piling up.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 3 days 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 5 October 2026.

Where does A Shockbyte Rust Server run from?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.86.206:28127 is its address.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is A Shockbyte Rust Server on?

A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 16 hours is how long the current world has been running.

Population history

How many players does A Shockbyte Rust Server hold?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The average for the past week is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over the past week put A Shockbyte Rust Server at #15,348, inside the top 69% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.86.206:28127 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.