Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 14 fresh wipes in 3 h

Local forecast

After the war... What happened?

Offline 157.85.86.51:26079 checked 22d ago

quad moddedoxidesoftcore

Current conditions

observed 22d ago
0 / 40
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,008
top 72%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
6/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
[EA] Softcore 1 quad · monthly · 67 on average
55/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
48/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
20/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
1/ 100

Quick answers

from the figures on this page

About the server

Is After the war... What happened? online at the moment, and how consistent is its uptime?

Last seen 22 days ago, After the war... What happened? is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does After the war... What happened? run from?

There is no published region for After the war... What happened?. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.86.51:26079.

What version of Rust is running on After the war... What happened??

Rust network protocol 2633 and build 165217 on Linux is what After the war... What happened? runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do After the war... What happened?'s tags tell you?

The server browser reads these tags from After the war... What happened?: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): It holds 40 players; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry After the war... What happened??

The Rust Wipe Stats lists that include After the war... What happened? are: Modded Rust servers. Find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Settings and rules

Which map is in use on After the war... What happened??

A procedural map of size 3,000 with seed 50000, generated by the game, runs on After the war... What happened?. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does After the war... What happened? use, and what rules does it enforce?

No gather rate appears in the name After the war... What happened?. Groups can reach 4 players, under quad. softcore is the game mode, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does After the war... What happened? schedule its wipes for?

Its rhythm cannot be read yet, as too few of After the war... What happened?'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 54 days 18 hours.

Population

How many players does After the war... What happened? hold?

The last time After the war... What happened? was seen was 22 days ago; it is offline right now.

How does After the war... What happened? compare with other Rust servers in the rankings?

Ranked #16,008 on seven-day player hours, After the war... What happened? is in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #635.

Join the server

What steps let you join After the war... What happened??

Enter client.connect 157.85.86.51:26079 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players It holds 40 players.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.