Local forecast
Pavel_Smáža
Offline 157.85.87.118:22131 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:03 UKFri 2 Oct, 03:03 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Pavel_Smáža?
Its average over the last 48 hours was 210 server fps, and it never dropped below 176. At its peak the world had 46,537 entities, counting buildings, deployables and the rest. The peak memory draw was 2,703 MB. Lag is what players call it when fps is low and entities are piling up.
Is Pavel_Smáža online at the moment, and how consistent is its uptime?
Right now Pavel_Smáža is down; the last sighting was 31 hours ago. Its reported uptime shows a restart about 15 hours ago. In the last 7 full days it stayed up 140 of 168 hours, 83% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Pavel_Smáža based in?
For Pavel_Smáža, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 157.85.87.118:22131 is its address.
What Rust version is Pavel_Smáža on?
On Pavel_Smáža you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do Pavel_Smáža's tags tell you?
These are the tags Pavel_Smáža publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Pavel_Smáža appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Pavel_Smáža: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Settings and rules
What map is Pavel_Smáža on?
Pavel_Smáža runs a procedural map of size 3,000, seed 1795452926, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Pavel_Smáža?
The name of Pavel_Smáža says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Pavel_Smáža wipe?
Its rhythm cannot be read yet, as too few of Pavel_Smáža's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 23 hours.
What happens on Pavel_Smáža when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does Pavel_Smáža carry?
Pavel_Smáža is offline at the moment; the last sighting was 31 hours ago. The average for the past week is 0 players.
Where does Pavel_Smáža sit in the rankings?
Player hours over the past week put Pavel_Smáža at #15,353, inside the top 69% of all ranked servers.
Getting in
How do you get into Pavel_Smáža?
Two ways in: press F1 and enter client.connect 157.85.87.118:22131, or join from this page with Launch Rust, which opens Steam and connects you.