Rust Wipe StatsWipe forecast
Now 49,596 players 11,647 servers 107 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.87.162:22834 checked 13m ago

Current conditions

observed 13m ago
0 / 1
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123420:0019:0022:0001:0004:0007:00Wiped Mon 26 Oct, 20:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0019:0022:0001:0004:0007:00Wiped Mon 26 Oct, 20:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
472/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
293/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
147/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
62/ 100

Quick answers

from the figures on this page

Server details

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 239 server fps, and it never dropped below 234. Buildings, deployables and all else in the world took the entity count to a peak of 8,156. At most it drew 1,926 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 12 hours ago. In the last 1 full day it stayed up 7 of 24 hours, 29% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 157.85.87.162:22834 is its address.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does A Shockbyte Rust Server schedule its wipes for?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 37 hours.

Population history

What sort of population does A Shockbyte Rust Server carry?

Out of 1 slots, A Shockbyte Rust Server has 0 filled right now. The average for the past week is 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,396, in the top 69% of ranked servers.

Join the server

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.87.162:22834 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players 1 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.