Rust Wipe StatsWipe forecast
Now 39,799 players 11,618 servers 88 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.88.220:25276 checked 9m ago

Current conditions

observed 9m ago
0 / 5
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,860
top 35%
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.511.5208:0017:0002:0011:0021:0006:00Wiped Thu 29 Oct, 00:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0017:0002:0011:0021:0006:00Wiped Thu 29 Oct, 00:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:34 UKThu 29 Oct, 00:34 UTC · 7h ago – – running 0
Sat 24 Oct, 22:16 UKSat 24 Oct, 21:16 UTC · 4d ago 1 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
258/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
191/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
21/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
22/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
91/ 200

Quick answers

from the figures on this page

Server facts

Is performance good on A Shockbyte Rust Server?

Across the last 48 hours the average was 195 server fps, with a floor of 55. Buildings, deployables and all else in the world took the entity count to a peak of 109,806. Memory use reached 4,267 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 5 hours ago. It was up for 95 of 96 hours across the last 4 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 157.85.88.220:25276.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 3,500 with seed 1779139169, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe times

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours is how long the current world has been running.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

How many players does A Shockbyte Rust Server hold?

Out of 5 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 02:00 UTC, averaging 2 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #7,860, in the top 35% of ranked servers.

Join the server

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.88.220:25276 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.