Rust Wipe StatsWipe forecast
Now 52,794 players 11,689 servers 112 fresh wipes in 3 h

Local forecast

Vanilla PvE and Chill

Offline 157.85.90.70:28015 checked 1d ago

vanillapve

Current conditions

observed 1d ago
1 / 1
players now
Offline H 2 · avg 1 7-day high and average

100% full

7-day average
1
peak 2
Rank
#6,261
top 28%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75102:0003:0016:0017:00

Hourly average and peak, UTC.

Server performance

010020030040002:0003:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:57 UKTue 27 Oct, 18:57 UTC · 2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
68/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average
16/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average
44/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
9/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
25/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
8/ 100

Quick answers

from the figures on this page

Server details

Does Vanilla PvE and Chill hold a steady performance?

Server fps averaged 210 in the last 48 hours; the lowest was 173. Buildings, deployables and all else in the world took the entity count to a peak of 136,000. Memory use reached 3,388 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Vanilla PvE and Chill online at the moment, and how consistent is its uptime?

Last seen 32 hours ago, Vanilla PvE and Chill is offline now. Its reported uptime shows a restart about 45 minutes ago. In the last 4 full days it stayed up 15 of 96 hours, 16% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.

What location is Vanilla PvE and Chill based in?

There is no published region for Vanilla PvE and Chill. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.90.70:28015 is its address.

What Rust version is Vanilla PvE and Chill on?

Rust network protocol 2635 and build 169528 on Linux is what Vanilla PvE and Chill runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Vanilla PvE and Chill?

These are the tags Vanilla PvE and Chill publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169528 (Build): Game build: 169528; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): The danger comes from the world, not other players. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Vanilla PvE and Chill?

Vanilla PvE and Chill appears in the following Rust Wipe Stats lists: Community Rust servers, Rust PvE servers, live and Vanilla Rust servers. Find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is Vanilla PvE and Chill on?

Vanilla PvE and Chill runs a procedural map of size 5,000, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Vanilla PvE and Chill use, and what rules does it enforce?

The name of Vanilla PvE and Chill says nothing about gather rate. The default of 8 players is the group limit here. This server runs pve, no player fighting. You will find it under Community in the server browser. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does Vanilla PvE and Chill schedule its wipes for?

Its rhythm cannot be read yet, as too few of Vanilla PvE and Chill's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 6 hours is how long the current world has been running.

What happens on Vanilla PvE and Chill when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does Vanilla PvE and Chill carry?

Vanilla PvE and Chill is offline at the moment; the last sighting was 32 hours ago. The seven-day average is 1 players, with a peak of 2. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

What position does Vanilla PvE and Chill hold among Rust servers?

Player hours over the past week put Vanilla PvE and Chill at #6,261, inside the top 28% of all ranked servers.

Getting in

How do you get into Vanilla PvE and Chill?

Open the console in Rust with F1, then type client.connect 157.85.90.70:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169528,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169528
Build Game build: 169528.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^p
PvE The danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.