Rust Wipe StatsWipe forecast
Now 36,329 players 11,615 servers 54 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.90.8:27684 checked 13m ago

Current conditions

observed 13m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
231/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
21/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
111/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
42/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100

Quick answers

from the figures on this page

Server facts

Does A Shockbyte Rust Server hold a steady performance?

Across the last 48 hours the average was 238 server fps, with a floor of 230. At its peak the world had 8,361 entities, counting buildings, deployables and the rest. Memory use reached 4,196 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

Right now A Shockbyte Rust Server is up and running. Going by its reported uptime, the last restart was about 4 days 11 hours ago. In the last 4 full days it stayed up 96 of 96 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 23 October 2026.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.90.8:27684 is its address.

What Rust version is A Shockbyte Rust Server on?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is A Shockbyte Rust Server on?

A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 11 hours.

Population

Is A Shockbyte Rust Server busy or quiet?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. Over seven days to now, 0 players on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put A Shockbyte Rust Server at #15,420, inside the top 69% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.90.8:27684 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.