Rust Wipe StatsWipe forecast
Now 51,000 players 11,699 servers 143 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.90.98:29470 checked 9m ago

Current conditions

observed 9m ago
0 / 1
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
377/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
177/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
68/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
76/ 100

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 229 server fps, and it never dropped below 175. The world held as many as 8,285 entities, buildings and deployables included. Memory use reached 3,831 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 17 days 13 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.

What location is A Shockbyte Rust Server based in?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.90.98:29470 is its address.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is A Shockbyte Rust Server on?

The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 17 days 15 hours.

Population history

Is A Shockbyte Rust Server busy or quiet?

Out of 1 slots, A Shockbyte Rust Server has 0 filled right now. The average for the past week is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,409, in the top 69% of ranked servers.

Join the server

What do you do to join A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 157.85.90.98:29470, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build Game build: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.