Rust Wipe StatsWipe forecast
Now 40,419 players 11,701 servers 95 fresh wipes in 3 h

Local forecast

Marlin's Domain

Online 157.85.91.153:22188 checked 9m ago

Current conditions

observed 9m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 03:02 UKTue 20 Oct, 02:02 UTC · 8d ago 1 – running 0
Fri 16 Oct, 22:00 UKFri 16 Oct, 21:00 UTC · 12d ago 1 held half 3.2 days 0
Fri 2 Oct, 23:24 UKFri 2 Oct, 22:24 UTC · 26d ago 5 halved by day 1 13.9 days 0
Sun 27 Sep, 23:38 UKSun 27 Sep, 22:38 UTC · 31d ago 1 halved by day 2 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
19/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
28/ 225

Quick answers

from the figures on this page

Server details

How smoothly does Marlin's Domain run?

Across the last 48 hours the average was 236 server fps, with a floor of 222. The world held as many as 19,134 entities, buildings and deployables included. The peak memory draw was 3,583 MB. Lag is what players call it when fps is low and entities are piling up.

Is Marlin's Domain online at the moment, and how consistent is its uptime?

You will find Marlin's Domain online at the moment. The uptime it reports puts the last restart about 8 days 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Marlin's Domain based in?

There is no published region for Marlin's Domain. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.91.153:22188.

What version of Rust is running on Marlin's Domain?

On Marlin's Domain you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Marlin's Domain's tags tell you?

The server browser reads these tags from Marlin's Domain: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Marlin's Domain appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Marlin's Domain are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on Marlin's Domain?

The game generates the map on Marlin's Domain, procedural, size 2,000, seed 1734214. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Marlin's Domain use, and what rules does it enforce?

No gather rate appears in the name Marlin's Domain. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.

Wipe days

Which days and times does Marlin's Domain schedule its wipes for?

There is no next wipe to predict, because Marlin's Domain wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 8 days 23 hours.

What happens on Marlin's Domain when wipe day arrives?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.5.

Population

How many players does Marlin's Domain hold?

Out of 10 slots, Marlin's Domain has 0 filled right now. The average for the past week is 0 players.

Where does Marlin's Domain sit in the rankings?

Ranked #15,349 on seven-day player hours, Marlin's Domain is in the top 69% of all ranked servers.

Join the server

What do you do to join Marlin's Domain?

Enter client.connect 157.85.91.153:22188 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.