Rust Wipe StatsWipe forecast
Now 40,309 players 11,617 servers 87 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.91.210:25006 checked 7m ago

Current conditions

observed 7m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
258/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
200/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
22/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
94/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 250 server fps, and it never dropped below 238. The world held as many as 8,219 entities, buildings and deployables included. Memory use reached 3,313 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 7 days 6 hours ago. In the last 6 full days it stayed up 143 of 144 hours, 99% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.

What location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.91.210:25006.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

The name of A Shockbyte Rust Server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 7 hours.

Player counts

How many players does A Shockbyte Rust Server hold?

Out of 20 slots, A Shockbyte Rust Server has 0 filled right now. The average for the past week is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #15,339 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

How to join

What do you do to join A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 157.85.91.210:25006, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp20
Max players Capacity: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.