Local forecast
A Shockbyte Rust Server
Online 157.85.91.54:24467 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,692
- top 44%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:38 UKSun 4 Oct, 15:38 UTC · 23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte Rust Server run?
Across the last 48 hours the average was 142 server fps, with a floor of 101. The world held as many as 67,420 entities, buildings and deployables included. Memory use reached 3,575 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 11 hours ago. It was up for 24 of 168 hours across the last 7 full days, 14% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.91.54:24467.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 3,500, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 6 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does A Shockbyte Rust Server carry?
Out of 1 slots, A Shockbyte Rust Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 01:00 UTC, when the average was 1 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked #9,692 on seven-day player hours, A Shockbyte Rust Server is in the top 44% of all ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 157.85.91.54:24467, or join from this page with Launch Rust, which opens Steam and connects you.