Local forecast
A Shockbyte Rust Server
Offline 157.85.92.129:29908 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,441
- top 56%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:23 UKFri 2 Oct, 03:23 UTC · 25d ago | 1 | – | running | 1 |
| Mon 28 Sep, 20:30 UKMon 28 Sep, 19:30 UTC · 29d ago | 1 | – | 3.3 days | 1 |
| Mon 28 Sep, 03:24 UKMon 28 Sep, 02:24 UTC · 29d ago | 1 | – | 0.7 days | 1 |
| Sun 27 Sep, 18:42 UKSun 27 Sep, 17:42 UTC · 30d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 23:15 UKSat 26 Sep, 22:15 UTC · 30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does A Shockbyte Rust Server run?
Across the last 48 hours the average was 192 server fps, with a floor of 168. At its peak the world had 40,877 entities, counting buildings, deployables and the rest. The peak memory draw was 3,174 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is down; the last sighting was 35 hours ago. Its reported uptime shows a restart about 2 days 1 hours ago. In the last 7 full days it stayed up 155 of 168 hours, 92% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.92.129:29908.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 2,800, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 25 days 18 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is A Shockbyte Rust Server busy or quiet?
At this moment A Shockbyte Rust Server is down, having last been seen 35 hours ago. Across the past week it peaked at 1 and averaged 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #12,441, inside the top 56% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 157.85.92.129:29908, or join from this page with Launch Rust, which opens Steam and connects you.