Rust Wipe StatsWipe forecast
Now 37,139 players 11,636 servers 59 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.92.209:22921 checked 11m ago

Current conditions

observed 11m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
231/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
22/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
114/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Across the last 48 hours the average was 251 server fps, with a floor of 236. Buildings, deployables and all else in the world took the entity count to a peak of 8,227. The peak memory draw was 2,986 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 6 days 2 hours ago. It was up for 144 of 144 hours across the last 6 full days, 100% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.

Where does A Shockbyte Rust Server run from?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.92.209:22921 is its address.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe schedule

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 6 days 3 hours is how long the current world has been running.

Player counts

What sort of population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. The average for the past week is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #15,420 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

How to join

What steps let you join A Shockbyte Rust Server?

Enter client.connect 157.85.92.209:22921 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.