Rust Wipe StatsWipe forecast
Now 69,659 players 11,803 servers 125 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.92.3:28015 checked 12m ago

Current conditions

observed 12m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
616/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
316/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
140/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
138/ 225

Quick answers

from the figures on this page

About the server

Does A Shockbyte Rust Server hold a steady performance?

Its average over the last 48 hours was 246 server fps, and it never dropped below 232. At its peak the world had 8,139 entities, counting buildings, deployables and the rest. The peak memory draw was 3,415 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 9 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.92.3:28015.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 9 days 23 hours.

Population history

How many players does A Shockbyte Rust Server hold?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The average for the past week is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,404, in the top 69% of ranked servers.

Getting in

What do you do to join A Shockbyte Rust Server?

Enter client.connect 157.85.92.3:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.