Rust Wipe StatsWipe forecast
Now 72,496 players 11,811 servers 135 fresh wipes in 3 h

Local forecast

Midnight Rider

Online 157.85.94.108:28015 checked 15m ago

Current conditions

observed 15m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,994
top 50%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:58 UKSun 18 Oct, 19:58 UTC · 9d ago 1 – running 0
Sat 10 Oct, 23:33 UKSat 10 Oct, 22:33 UTC · 16d ago 2 halved by day 1 7.9 days 1
Sat 10 Oct, 02:09 UKSat 10 Oct, 01:09 UTC · 17d ago 2 – 0.9 days 0
Thu 8 Oct, 20:04 UKThu 8 Oct, 19:04 UTC · 19d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
624/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
85/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
347/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
154/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
137/ 225

Quick answers

from the figures on this page

About the server

How smoothly does Midnight Rider run?

Its average over the last 48 hours was 229 server fps, and it never dropped below 196. At its peak the world had 10,791 entities, counting buildings, deployables and the rest. The peak memory draw was 4,228 MB. Lag is what players call it when fps is low and entities are piling up.

Is Midnight Rider online at the moment, and how consistent is its uptime?

Right now Midnight Rider is up and running. The uptime it reports puts the last restart about 9 days ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 8 October 2026.

What location is Midnight Rider based in?

No region is published by Midnight Rider. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 157.85.94.108:28015.

What Rust version is Midnight Rider on?

On Midnight Rider you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Midnight Rider?

These are the tags Midnight Rider publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Midnight Rider?

Midnight Rider appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Midnight Rider?

A procedural map of size 1,700 with seed 50000, generated by the game, runs on Midnight Rider. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Midnight Rider use, and what rules does it enforce?

The name of Midnight Rider says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.

Wipe days

When does Midnight Rider wipe?

No next wipe can be predicted for Midnight Rider: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 1 hours is how long the current world has been running.

What happens on Midnight Rider when wipe day arrives?

Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.

Player counts

Is Midnight Rider busy or quiet?

Midnight Rider is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 1.

How does Midnight Rider compare with other Rust servers in the rankings?

The last seven days of player hours rank Midnight Rider at #10,994, in the top 50% of ranked servers.

Getting in

What do you do to join Midnight Rider?

Enter client.connect 157.85.94.108:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.