Local forecast
Traveler's Rest
Online 157.85.94.109:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,755
- top 39%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:49 UKThu 22 Oct, 09:49 UTC · 5d ago | 0 | – | running | 0 |
| Wed 21 Oct, 07:30 UKWed 21 Oct, 06:30 UTC · 6d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Traveler's Rest hold a steady performance?
Its average over the last 48 hours was 99 server fps, and it never dropped below 73. At its peak the world had 101,545 entities, counting buildings, deployables and the rest. At most it drew 5,413 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Traveler's Rest, and is it online now?
Right now Traveler's Rest is up and running. Its reported uptime shows a restart about 31 hours ago. In the last 6 full days it stayed up 120 of 144 hours, 83% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.
Where does Traveler's Rest run from?
No region is published by Traveler's Rest. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.94.109:28015 is its address.
What Rust version is Traveler's Rest on?
Rust network protocol 2635 and build 168909 on Linux is what Traveler's Rest runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Traveler's Rest's tags tell you?
For the game's server browser, Traveler's Rest publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Traveler's Rest appear among the Rust Wipe Stats lists and filters?
Traveler's Rest appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is Traveler's Rest on?
Traveler's Rest runs a procedural map of size 4,250, seed 77677, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Traveler's Rest use, and what rules does it enforce?
Gather rate is not given in the name for Traveler's Rest. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.
Wipe days
When does Traveler's Rest wipe?
The record of Traveler's Rest's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 14 hours.
What should you expect from wipe day on Traveler's Rest?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
What sort of population does Traveler's Rest carry?
Out of 40 slots, Traveler's Rest has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
What position does Traveler's Rest hold among Rust servers?
The last seven days of player hours rank Traveler's Rest at #8,755, in the top 39% of ranked servers.
How to join
How do you get into Traveler's Rest?
Two ways in: press F1 and enter client.connect 157.85.94.109:28015, or join from this page with Launch Rust, which opens Steam and connects you.