Local forecast
OFFLINES 1 GRID 2X
Online 157.85.94.68:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #7,856
- top 35%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:28 UKFri 9 Oct, 01:28 UTC · 18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does OFFLINES 1 GRID 2X hold a steady performance?
Server fps averaged 223 in the last 48 hours; the lowest was 199. The world held as many as 17,322 entities, buildings and deployables included. The peak memory draw was 3,809 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is OFFLINES 1 GRID 2X, and is it online now?
Right now OFFLINES 1 GRID 2X is up and running. Going by its reported uptime, the last restart was about 37 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is OFFLINES 1 GRID 2X based in?
For OFFLINES 1 GRID 2X, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.94.68:28015.
What Rust version is OFFLINES 1 GRID 2X on?
On OFFLINES 1 GRID 2X you will find Rust network protocol 2635 and build 167231, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on OFFLINES 1 GRID 2X?
These are the tags OFFLINES 1 GRID 2X publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167231 (Build): Build 167231 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does OFFLINES 1 GRID 2X appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include OFFLINES 1 GRID 2X are: 2x Rust servers: wipe days and hold and Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
Which map is in use on OFFLINES 1 GRID 2X?
OFFLINES 1 GRID 2X runs a procedural map of size 2,000, seed 608812100, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on OFFLINES 1 GRID 2X?
OFFLINES 1 GRID 2X sets gather at 2x, according to its own name. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does OFFLINES 1 GRID 2X wipe?
Too few wipes on OFFLINES 1 GRID 2X are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 18 days 23 hours.
What should you expect from wipe day on OFFLINES 1 GRID 2X?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does OFFLINES 1 GRID 2X hold?
The live count for OFFLINES 1 GRID 2X: 0 players, with 20 slots in total. The seven-day average is 0 players, with a peak of 3.
How does OFFLINES 1 GRID 2X compare with other Rust servers in the rankings?
Ranked #7,856 on seven-day player hours, OFFLINES 1 GRID 2X is in the top 35% of all ranked servers.
How to join
What steps let you join OFFLINES 1 GRID 2X?
Open the console in Rust with F1, then type client.connect 157.85.94.68:28015 to join. On this page, Launch Rust does the same through Steam.