Local forecast
A Shockbyte Rust Server
Offline 157.85.94.73:25959 checked 18h ago
Current conditions
observed 18h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:34 UKSat 3 Oct, 07:34 UTC · 24d ago | 2 | – | running | 2 |
| Fri 2 Oct, 07:41 UKFri 2 Oct, 06:41 UTC · 25d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 17:40 UKSat 26 Sep, 16:40 UTC · 31d ago | 2 | halved by day 4 | 5.6 days | 1 |
| Mon 14 Sep, 05:36 UKMon 14 Sep, 04:36 UTC · 43d ago | 2 | halved by day 1 | 12.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does A Shockbyte Rust Server hold a steady performance?
Across the last 48 hours the average was 194 server fps, with a floor of 134. The world held as many as 48,842 entities, buildings and deployables included. At most it drew 3,545 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 18 hours ago, A Shockbyte Rust Server is offline now. Going by its reported uptime, the last restart was about 19 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does A Shockbyte Rust Server run from?
There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.94.73:25959 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is A Shockbyte Rust Server on?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 16 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.
Population
What sort of population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is offline at the moment; the last sighting was 18 hours ago. The average for the past week is 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,409, inside the top 69% of all ranked servers.
Join the server
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 157.85.94.73:25959, or join from this page with Launch Rust, which opens Steam and connects you.