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Now 55,260 players 11,722 servers 136 fresh wipes in 3 h

Local forecast

A Shockbyte x Discord Production Rust Server

Online 157.85.95.129:28739 checked 9m ago

Current conditions

observed 9m ago
0 / 75
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,792
top 40%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:56 UKMon 19 Oct, 05:56 UTC · 8d ago 1 – running 0
Thu 8 Oct, 19:22 UKThu 8 Oct, 18:22 UTC · 19d ago 1 halved by day 1 10.5 days 0
Tue 29 Sep, 16:36 UKTue 29 Sep, 15:36 UTC · 28d ago 1 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
459/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
28/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
48/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
212/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
79/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
94/ 150

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte x Discord Production Rust Server run?

Its average over the last 48 hours was 141 server fps, and it never dropped below 69. The world held as many as 152,524 entities, buildings and deployables included. The peak memory draw was 5,142 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

As of now, A Shockbyte x Discord Production Rust Server is online. Going by its reported uptime, the last restart was about 28 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does A Shockbyte x Discord Production Rust Server run from?

For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.95.129:28739 is its address.

What version of Rust is running on A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 169170, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169170 (Build): Game build: 169170; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte x Discord Production Rust Server?

These Rust Wipe Stats lists include A Shockbyte x Discord Production Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is A Shockbyte x Discord Production Rust Server on?

A procedural map of size 3,750 with seed 1278823929, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?

Gather rate is not given in the name for A Shockbyte x Discord Production Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.

Wipe times

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 19 days 4 hours.

What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 19 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population history

How many players does A Shockbyte x Discord Production Rust Server hold?

A Shockbyte x Discord Production Rust Server is carrying 0 players at the moment, out of 75 slots. Across the past week it peaked at 1 and averaged 0 players. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #8,792 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 40% of all ranked servers.

Join the server

What steps let you join A Shockbyte x Discord Production Rust Server?

Two ways in: press F1 and enter client.connect 157.85.95.129:28739, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169170
Build Game build: 169170.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.