Local forecast
[EU] CULT | 2x | NoLimit |
Online 157.85.95.170:25925 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:37 UKThu 8 Oct, 13:37 UTC · 19d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [EU] CULT | 2x | NoLimit |?
Server fps averaged 91 in the last 48 hours; the lowest was 71. Buildings, deployables and all else in the world took the entity count to a peak of 100,979. Memory use reached 5,497 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is [EU] CULT | 2x | NoLimit |, and is it online now?
You will find [EU] CULT | 2x | NoLimit | online at the moment. The uptime it reports puts the last restart about 5 days 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 8 October 2026.
What location is [EU] CULT | 2x | NoLimit | based in?
No region tag is published by [EU] CULT | 2x | NoLimit |, but the name suggests Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.95.170:25925.
What Rust version is [EU] CULT | 2x | NoLimit | on?
Rust network protocol 2635 and build 167781 on Linux is what [EU] CULT | 2x | NoLimit | runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on [EU] CULT | 2x | NoLimit |?
For the game's server browser, [EU] CULT | 2x | NoLimit | publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): Capacity: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [EU] CULT | 2x | NoLimit | appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [EU] CULT | 2x | NoLimit | are: 2x Rust servers: wipe days and hold, Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
What map is [EU] CULT | 2x | NoLimit | on?
The game generates the map on [EU] CULT | 2x | NoLimit |, procedural, size 4,250, seed 1583848389. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [EU] CULT | 2x | NoLimit | use, and what rules does it enforce?
[EU] CULT | 2x | NoLimit | sets gather at 2x, according to its own name. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does [EU] CULT | 2x | NoLimit | wipe?
The record of [EU] CULT | 2x | NoLimit |'s wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 18 hours.
What should you expect from wipe day on [EU] CULT | 2x | NoLimit |?
Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 6 hours after the reset.
Population history
Is [EU] CULT | 2x | NoLimit | busy or quiet?
Out of 75 slots, [EU] CULT | 2x | NoLimit | has 0 filled right now. The average for the past week is 0 players.
Where does [EU] CULT | 2x | NoLimit | sit in the rankings?
The last seven days of player hours rank [EU] CULT | 2x | NoLimit | at #15,412, in the top 69% of ranked servers.
Join the server
What steps let you join [EU] CULT | 2x | NoLimit |?
Enter client.connect 157.85.95.170:25925 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.