Local forecast
NO EAC | PRIVATEDMA
Offline 157.85.95.174:22403 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does NO EAC | PRIVATEDMA hold a steady performance?
Server fps averaged 236 in the last 48 hours; the lowest was 227. At its peak the world had 8,000 entities, counting buildings, deployables and the rest. Memory use reached 2,479 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is NO EAC | PRIVATEDMA, and is it online now?
Last seen 42 hours ago, NO EAC | PRIVATEDMA is offline now. Its reported uptime shows a restart about 6 days 5 hours ago. It was up for 141 of 168 hours across the last 7 full days, 84% of the time. It came to Rust Wipe Stats's notice first on 21 October 2026.
In which location does NO EAC | PRIVATEDMA sit?
For NO EAC | PRIVATEDMA, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.95.174:22403.
What version of Rust is running on NO EAC | PRIVATEDMA?
Rust network protocol 2634 and build 167781 on Linux is what NO EAC | PRIVATEDMA runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on NO EAC | PRIVATEDMA?
For the game's server browser, NO EAC | PRIVATEDMA publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry NO EAC | PRIVATEDMA?
These Rust Wipe Stats lists include NO EAC | PRIVATEDMA: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is NO EAC | PRIVATEDMA on?
The game generates the map on NO EAC | PRIVATEDMA, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does NO EAC | PRIVATEDMA use, and what rules does it enforce?
No gather rate appears in the name NO EAC | PRIVATEDMA. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.
Wipe days
Which days and times does NO EAC | PRIVATEDMA schedule its wipes for?
Too few wipes on NO EAC | PRIVATEDMA are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 8 days.
Population
How many players does NO EAC | PRIVATEDMA hold?
The last time NO EAC | PRIVATEDMA was seen was 42 hours ago; it is offline right now. The average for the past week is 0 players.
Where does NO EAC | PRIVATEDMA sit in the rankings?
Player hours over the past week put NO EAC | PRIVATEDMA at #15,335, inside the top 69% of all ranked servers.
Getting in
What do you do to join NO EAC | PRIVATEDMA?
Open the console in Rust with F1, then type client.connect 157.85.95.174:22403 to join. On this page, Launch Rust does the same through Steam.