Local forecast
A Shockbyte x Discord Production Rust Server
Online 157.85.95.212:27169 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:52 UKSun 11 Oct, 17:52 UTC · 17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Shockbyte x Discord Production Rust Server?
Server fps averaged 102 in the last 48 hours; the lowest was 77. The world held as many as 81,891 entities, buildings and deployables included. Memory use reached 3,722 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart about 2 days 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 8 October 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.95.212:27169.
What version of Rust is running on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte x Discord Production Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is A Shockbyte x Discord Production Rust Server on?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,850, seed 802297829, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte x Discord Production Rust Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
Which days and times does A Shockbyte x Discord Production Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Shockbyte x Discord Production Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 17 days 11 hours.
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 2 hours in.
Population
How many players does A Shockbyte x Discord Production Rust Server hold?
The live count for A Shockbyte x Discord Production Rust Server: 0 players, with 40 slots in total. The seven-day average stands at 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranked #15,341 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.
How to join
What steps let you join A Shockbyte x Discord Production Rust Server?
Open the console in Rust with F1, then type client.connect 157.85.95.212:27169 to join. On this page, Launch Rust does the same through Steam.