Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 7 fresh wipes in 3 h

Local forecast

Vanity Testing

Online 158.69.220.93:28015 checked 2h ago

duo vanillamoddedcarbon

Current conditions

observed 2h ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #370 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 23:54 UKSun 27 Sep, 22:54 UTC · 30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
14/ 100
5/ 100
34/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
9/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 6 on average
7/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
3/ 550

Quick answers

from the figures on this page

Server details

How smoothly does Vanity Testing run?

Across the last 48 hours the average was 30 server fps, with a floor of 14. The world held as many as 103,000 entities, buildings and deployables included. The peak memory draw was 3,208 MB. Lag is what players call it when fps is low and entities are piling up.

Is Vanity Testing online at the moment, and how consistent is its uptime?

Right now Vanity Testing is up and running. Going by its reported uptime, the last restart was about 4 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Vanity Testing run from?

There is no published region for Vanity Testing. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 158.69.220.93:28015.

What Rust version is Vanity Testing on?

Rust network protocol 2635 and build 169070 on Linux is what Vanity Testing runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Vanity Testing?

The server browser reads these tags from Vanity Testing: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It holds 40 players; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169070 (Build): It runs game build 169070; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; alloy (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Vanity Testing?

These Rust Wipe Stats lists include Vanity Testing: Duo Rust servers and Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

Map and rules

What map is Vanity Testing on?

Vanity Testing runs a procedural map of size 4,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

Which settings and rules are in force on Vanity Testing?

The name of Vanity Testing says nothing about gather rate. Groups can reach 2 players, under duo. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) is off on this server.

Wipe schedule

Which days and times does Vanity Testing schedule its wipes for?

Too few wipes on Vanity Testing are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 30 days 20 hours is how long the current world has been running.

What happens on Vanity Testing when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

How many players does Vanity Testing hold?

Vanity Testing is carrying 0 players at the moment, out of 40 slots. The seven-day average stands at 0 players.

What position does Vanity Testing hold among Rust servers?

Ranked #15,373 on seven-day player hours, Vanity Testing is in the top 69% of all ranked servers. Ranked against other duo servers, it comes in at #370.

Join the server

What do you do to join Vanity Testing?

Two ways in: press F1 and enter client.connect 158.69.220.93:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://vanity.gg is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It holds 40 players.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs169070
Build It runs game build 169070.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Other

alloy
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.