Local forecast
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
4% full
- 7-day average
- 5
- peak 18
- Rank
- #1,349
- top 6%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 11h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 11h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 11h FW
- Thu 12 Nov 17:41 UK · 17:41 UTC 15d 10h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 11h FW
- Thu 10 Dec 17:41 UK · 17:41 UTC 43d 10h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 11h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:41 UKThu 15 Oct, 17:41 UTC · 12d ago | 15 | – | running | 4 |
| Thu 1 Oct, 18:46 UK FWThu 1 Oct, 17:46 UTC · 26d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 18:44 UKThu 17 Sep, 17:44 UTC · 40d ago | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
Server fps averaged 113 in the last 48 hours; the lowest was 55. Buildings, deployables and all else in the world took the entity count to a peak of 179,726. The peak memory draw was 6,843 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online now?
You will find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online at the moment. The uptime it reports puts the last restart about 17 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out based in?
Its region code is ca2, and Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 158.69.5.16:28015 is its address.
What version of Rust is running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Who is behind Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, which points to the same operator running them.
How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
For the game's server browser, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rca2 (Region code): Region code: ca2; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear among the Rust Wipe Stats lists and filters?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust roleplay servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A procedural map of size 4,500 with seed 133856400, generated by the game, runs on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No gather rate appears in the name Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. No group setting is published, so the game default of 8 players applies. It plays as roleplay, roleplay rules, with towns and jobs. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
On what schedule does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?
The wipe rhythm on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 12 days 13 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The average peak across its recent wipes was 18 players. 8 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 7.5.
Population history
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out busy or quiet?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is carrying 2 players at the moment, out of 50 slots. Averaged over seven days: 5 players, peaking at 18. The last 48 hours peak at 22:00 UTC, when the average was 12 players.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?
Ranked #1,349 on seven-day player hours, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is in the top 6% of all ranked servers.
How to join
What steps let you join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Two ways in: press F1 and enter client.connect 158.69.5.16:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://rustempires.com/ is its website.
