Local forecast
[NA]
Online 159.195.14.252:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:18 UKFri 16 Oct, 20:18 UTC · 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [NA] hold a steady performance?
Its average over the last 48 hours was 230 server fps, and it never dropped below 135. Buildings, deployables and all else in the world took the entity count to a peak of 74,957. Memory use reached 4,864 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is [NA] online at the moment, and how consistent is its uptime?
As of now, [NA] is online. Going by its reported uptime, the last restart was about 10 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does [NA] run from?
No region tag is published by [NA], but the name suggests North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 159.195.14.252:28015.
What version of Rust is running on [NA]?
Rust network protocol 2634 and build 167781 on Linux is what [NA] runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do [NA]'s tags tell you?
These are the tags [NA] publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [NA] appear among the Rust Wipe Stats lists and filters?
[NA] appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is [NA] on?
The game generates the map on [NA], procedural, size 5,000, seed 480339686. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on [NA]?
No gather rate appears in the name [NA]. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does [NA] schedule its wipes for?
Too few wipes on [NA] are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 23 hours.
What should you expect from wipe day on [NA]?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does [NA] carry?
The live count for [NA]: 0 players, with 40 slots in total. The average for the past week is 0 players.
What position does [NA] hold among Rust servers?
Player hours over the past week put [NA] at #15,373, inside the top 69% of all ranked servers.
Join the server
How do you get into [NA]?
Open the console in Rust with F1, then type client.connect 159.195.14.252:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://spawnpass.com/.