Local forecast
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Online 159.196.30.227:20030 checked 2h ago
Current conditions
observed 2h agoplayers now
1% full
- 7-day average
- 1
- peak 6
- Rank
- #4,220
- top 19%
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 2d 18h
- Sat 31 Oct, 13:10 UK · 13:10 UTC
Next wipe
from its schedule tagSaturday 31 October, 13:10 UK · 13:10 UTC
in 2d 18h
Its biweekly schedule tag · low confidence
Coming wipes
- Sat 31 Oct 13:10 UK · 13:10 UTC 2d 18h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Sat 14 Nov 13:10 UK · 13:10 UTC 16d 18h
- Sat 28 Nov 13:10 UK · 13:10 UTC 30d 18h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
- Sat 12 Dec 13:10 UK · 13:10 UTC 44d 18h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 13:10 UK · 13:10 UTC, in 2d 18h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:10 UKSat 17 Oct, 13:10 UTC · 11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:51 UK FWThu 1 Oct, 20:51 UTC · 26d ago | 2 | held half | 15.7 days | 0 |
| Fri 18 Sep, 09:37 UKFri 18 Sep, 08:37 UTC · 40d ago | 4 | halved by day 4 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
Server fps averaged 25 in the last 48 hours; the lowest was 8. The world held as many as 78,542 entities, buildings and deployables included. At most it drew 2,868 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and is it online now?
Right now [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is up and running. Its reported uptime shows a restart about 8 hours ago. In the last 7 full days it stayed up 145 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run from?
The name of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked points to Oceania, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 159.196.30.227:20030.
What Rust version is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on?
On [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's tags tell you?
The server browser reads these tags from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked are: Rust servers with a gather rate above 10x, Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
Which map is in use on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The game generates the map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, procedural, size 3,500, seed 901796074. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked use, and what rules does it enforce?
Its name carries the gather figure: 1000x on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server runs with VAC switched off.
Wipe schedule
Which days and times does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked schedule its wipes for?
Too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Saturday 31 October at 13:10 UTC. 11 days 4 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 2 hours after the reset. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 4 when the crowd did not hold.
Population history
What sort of population does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked carry?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is carrying 1 players at the moment, out of 100 slots. Averaged over seven days: 1 players, peaking at 6. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
What position does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hold among Rust servers?
Player hours over the past week put [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at #4,220, inside the top 19% of all ranked servers.
Join the server
What do you do to join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Enter client.connect 159.196.30.227:20030 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://www.tearbeargaming.com.